Turbo Tap Masters - a tap RPG with no ads. Fifty levels, five biomes, and loot that falls out of every kill.
50levels
5biomes
109pieces of gear
0ads, ever
Rounds grow, so do you
Tap to hit. Round one is thirteen mobs, round fifty is a hundred and forty, and every kill pays coins and experience. One thumb, sessions as short as you want them.
- Gold Rush and defence rounds break up the run
- Player levels raise your HP pool, gear raises your damage
- A boss every fifth level, an MVP boss at the end of a biome
Every kill pays out
Six gems, three sockets
Socket gems into weapon, armour and hat for attack, defence, crit, gold and experience.
Epics are boss loot
Purple gear drops from MVP bosses only, and each piece is locked to the biome it came from.
The forge takes it further
Fuse small gems into grand ones, refine gear for flat stat points, and unlock the second and third socket when you can afford it.
Then fight the people
Ranked duels put your build against another player's: pick where to attack, pick where to block, thirty seconds a round. Wins move your rating on the global leaderboard.
- Thirty duels a day, and duel HP refills on its own
- Your real equipped gear and gems decide the fight
- Nicknames are unique, so the board is readable
Five biomes, fifty levels
ForestLevels 1 to 10
CanyonLevels 11 to 20
TundraLevels 21 to 30
HauntedLevels 31 to 40
InfernoLevels 41 to 50
Every mob and every item you find goes into the album, so the collection tells you what is left.